weramadness.blogg.se

Age of wonders planetfall dev diary 2
Age of wonders planetfall dev diary 2









age of wonders planetfall dev diary 2 age of wonders planetfall dev diary 2

That said Kir'ko could definitely need some tweaking the same for Assembly. Meanwhile Amazons are the most amazing melee faction, as well as Dvar being solid for that too, and Syndicate take's the price as horde faction with dirt cheap unmodded Indentured spam that does way more than Kir'ko's Frenzied. Overall any faction that has a sniper unit ends up favoring ranged more. Same problem happened with Assembly that was advertised as melee faction although they struggle more. Their flying unit for example is incredible and they got great sniper too. They're shown to be the melee faction with horde style to them, but instead their core unit is the worst one ever and you wanna go more elite with them. How realistic should it be? What fits best with the art style? Physical Based Rendering (PBR) gave some great results but it had as drawback that it can make things look too washed out, reducing the colorfulness, and we really wanted to create colorful planets! In the end we made some modifications to the PBR algorithms until they gave the results we wanted.īelow is a screen shot that demonstrates how the surrounding environment, in this case just the terrain, influences the lighting of the object.Actually Kir'ko is really powerful, it's just that the way to play them isn't what they're advertised as. We spent quite some time figuring out what kind of lighting technique would be best for Planetfall. The second project we started was focused on improving the visuals. At the time, we were really struggling getting all the DLC content running within the ~3GB memory limit and the modders among you will also know that this really limits what you can do when you want to add cool new units and structures.

age of wonders planetfall dev diary 2

The first thing we decided to do after the release of AoW3 was to move over to 64bit. We’ve been working very hard to improve the Creator engine for Planetfall and I’ve been asked to write this week’s Dev Diary about some of the big changes we’ve made. Hi there, here is some news from the tech department.











Age of wonders planetfall dev diary 2